Three Shadowrun 4E adventures

WilliamParrish

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Well, I might as well start the shameless plugging of my three Shadowrun 4th Edition adventures I will be running at SpoCon. Without further ado......

Sticking out tongue

Reports from the End of the World:

The year is 2070 and the world as we knew it has changed….some say Awakened. Magic has returned to the world, and the lines between man and machine have become almost non-existent. The old forms of government and order have weakened, replaced by the grasping greed of multi-national megacorporations. It is both the brightest and the darkest time of mankind’s history.

Shadowrun 4th Edition
Game Master: Marc Johnson
5 players, any experience level
4 hours
Pre-generated characters
Some mature content
Roleplaying stressed? Moderate

Note that the three Reports from the End of the World adventures are mildly interlinked. Some player crossover from the first two games in the last will be helpful but not necessary to complete the story.

OUTBREAK!

Tonight, one armed medical response team from DocWagon is going to learn just how dark that future truly has become. “To provide secure and efficient medical care with professionalism and pride” has never included the outbreak of a contagion previously limited to horror stories and late night trideo….

CONTAGION!

There is nothing better than a run well done and the sight of nuyen filling an account! But when a shadowrunning team returning to Seattle becomes stranded in an isolated, snowed-in mountain city, they will soon learn that truly there is nothing better than mere survival and escape.

EXTINCTION!

New Spokane: last surviving city of mankind, surrounded by walls of concrete and steel, surrounded by legions of the infected. On the eve of mankind’s final breath, one brave team of scouts will come across not only a possible cure for the contagion, but also the identity of a treacherous madman intent on nothing less than the eradication of all mankind!



"Do your duty, no matter what may come." Jacques de Molay, Grandmaster of the Knights Templar

"The best blade is the unseen one." Drow Elven proverb

Tim Martin

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Wow... Excellent work ... makes we want to resign from ConComso I can make time to play. I am sure you will have no problem filling your 5 spots.



Tim 'somecallmeTim' Martin
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Nick

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Damn, I love Shadowrun.... even have all the 4th edition books. Sad

WilliamParrish

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Ya, SR/4 is pretty much the best balanced system I have ever seen....it blends the best of the old SR systems with some White Wolf action and its own particular flavor. Unlike 4E D&D, SR/4 kept the same basic feel as all its predecessors while coming into the 2000's with its design and system.

I have a friiend who runs a "FantasyRun" game, just removed the cybernetics, controlled anything that grants extra initiative passes and POOF, insta-fantasy system Sticking out tongue

WP



"Do your duty, no matter what may come." Jacques de Molay, Grandmaster of the Knights Templar

"The best blade is the unseen one." Drow Elven proverb